Marauder
This design document has been completely implemented into Ephemeral Space. All information here should be present in-game.
Name: Marauder
Troupe: Traitor
Description: Engage in loud, brute force assasinations and combat.
Objectives: The same ones every traitor gets
Concept
The marauder has the most blunt offensive offering of all traitor masks. Because of this, they have a significant advantage in combat, however, they are lacking in the inherint utility present in other masks's kits. This kit offers a novel playstyle compared to other traitor masks (which are usually focused on stealth & sabotage,) while hopefully being a generally infrequent enough archetype as to not sway the pendulum of traitor in to being a fully offensive assault on the station.
Abilities
The marauder starts with a random smallarm, a few spare magazines of ammunition, a knife, an armor vest, and 2 grenades.
Gameplay
Players fighting the marauder should remain aware of their powerful offense, however, their starting resources are inherintly limited, making any significant killing sprees a challenge.