Protégé
This design document is currently completely unimplemented in Ephemeral Space.
You should not expect to find anything listed here in-game just yet.
Tracking issue:
Name: Protégé
Troupe: Crew
Archetypes: Copier
Description: Study underneath a mentor, carrying on their work after their death.
Objectives: Select a character to be your mentor. They must die, passing their objectives onto you to complete.
Masquerade notes: N/A
Modifier notes: Any type of modifier
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Concept
The Protégé picks another player to be their mentor. They then gain an objective for their mentor to die and, when that occurs, inherit their mentor's mask objectives. Then, they must ensure their mentor's objectives are completed.
If the mentor was a mask without any objectives, they gain a generic "failure" objective.
Abilities
None.
Gameplay
The Protégé serves as a twist on a general 'helper' type mask like the Secretary. While they want to help their mentor complete their goals, they have the additional complication of needing to ensure their mentor also dies. This makes them a much less protective role, to the point where they may eventually want to turn on their mentor and kill them themselves.
The aspect of choosing a mentor is also a situation which creates guesser-type gameplay. Since choosing a mentor who does not have objectives counts as a failure, the Protégé must actively seek out and try to find individuals with masks that do have objectives.
Note that since the Protégé inherits their mentor's objectives instead of simply copying their mask, completion is preserved. So, if a Protégé helps their mentor complete their objectives, they may have an easier succeeding after their mentor dies.