Mercenary
This design document has been completely implemented into Ephemeral Space. All information here should be present in-game.
Name: Mercenary
Organization: Crew
Description: Keep your trusty sidearm safe and loaded. You're not past the old days of killing some bad guys.
Objectives: Kill at least X members of another organization with your weapon.
I EARNED this firearm as a keepsake after being HONORABLY discharged from the Space Border Patrol. You think my medals look fake? I didn't serve three tours on Kuiper-86b in the Ice Wars just for your punk ass to DISRESPECT ME! BLAM BLAM BLAM
This design document used to have a different name, but it has since been changed.
Previous names: "Veteran"
Concept
The Mercenary is a simple neutral crew secret identity whose objective sparks conflict and is directly aligned against other organizations--even if those organizations aren't necessarily harmful.
Abilities
Starts with a small sidearm and a good amount of spare ammo.
Gameplay
The Mercenary provides ambiguity for other secret identities with weapons or that seek to murder others, like the Avenger or various Traitor secret identities.
Mercenaries are unlikely to be particularly lenient with usage of their weapon, as they have a bunch of ammo and no reason not to just fire indiscriminately on people they're suspicious of, beyond that they might get caught doing it. This makes them a frequent instigator of conflict, as well as a deterrent for evildoer organizations and an incentive for would-be murderers to scope out what their target is capable of doing before jumping them.
Ambiguously actually a Mercenary. Could very well have just found the gun somewhere. Go nuts.