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Showdown

Implemented

This design document has been completely implemented into Ephemeral Space. All information here should be present in-game.

Name: Showdown

Troupes: Crew, Traitors

Description: A high-chaos masquerade focused on excessive gun violence and a heavily armed crew.

Concept

Showdown aims to ensure everyone on station is or can be armed, allowing for large fire fights and more at-scale conflict between the two troupes.

Gameplay

Showdown features a larger-than-normal traitor loadout, alongside an excess of gun-equipped crew like mercenaries and arms dealers to ensure the crew has enough firepower to match. Due to the ability for the troupes to mutually wipe each-other with firepower, crew and traitors should fight more often than normal and in larger groups, leading to more intense if snowball-y gameplay.