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Pyschid

Implemented

This design document has been completely implemented into Ephemeral Space. All information here should be present in-game.

Name: Psychid

Troupe: Parasite

Archetypes: Jester, Converter

Description: Steal the bodies of others to perpetuate the parasitic infection.

Objectives: None.

Masquerade notes: N/A

That's a nice corporeal form you have there. Would be a shame if someone stole it from you.

Concept

The psychid is a stealthy parasite mask that is focused on stealing bodies and pretending to be others in order to slowly spread the infection.

Abilities

On death, the psychid will be revived and swap bodies with their killer. Their killer will then become a psychid themselves, spreading the infection further.

Gameplay

The psychid is a stealthy parasite that tests the crew's knowledge of each other. Although the killer and the original psychid are allied and both parasites after the kill occurs, their swapped bodies make them highly suspicious. The two parasites may want to try and exchange relevant info in order to better disguise as each other.

Once the crew becomes aware of the presence of a psychid, it becomes a major source of paranoia, as the crew are forced to "check" each other in order to root out who the psychid is. The nature of the conversion also means that if the psychid dies away from its killer, it may be forced into a completely different body with no context for its current situation.