Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Scapegoat

{{#template ../../templates/slated-for-rework.md reason="largely contengient on oracles existing, which are probably not going to be a main gameplay fixture anymore. also probably not a well-realized version of its concept."}}

Name: Scapegoat

Troupe: Jester

Archetypes: Jester

Description: Try to avoid being wrongfully accused despite your dastardly aura. Revel in witnessing divine wrath once it inevitably happens anyway.

Objectives: N/A

You're reaaaaally going to regret this once the Great Security Mice Migration happens. You heard of the Ten Plagues of Space Egypt?

Concept

The Scapegoat is a Jester-type mask that counts as a "member of another troupe" for the purposes of masks like the Veteran or Insider.

Abilities

On death, the Scapegoat immediately spawns a station event, targeted on the location they died. The events that can spawn are a subset, rather than every event, and only events which are actually relatively dangerous or annoying to deal with.

Gameplay

The Scapegoat provides a small amount of fallibility to Oracle masks, injecting some occasional intrigue into deductive situations. Furthermore, the fact that they count for objectives like the Veteran's means there is occasionally a trade-off between killing the Scapegoat or letting them live.

The Scapegoat's on death effect provide a passive disincentive to letting people die, at least in areas where the event might matter, like Security or Medbay. Because the effect triggers on death, and not just on being killed, the Scapegoat can more or less trigger it when they feel like, either tactically or just for the lulz. No objective unlike other Jesters means that the Scapegoat is unlikely to run headfirst into deadly situations for the purposes of fulfilling an objective, and thus functions as a sort of reverse-Jester--avoids death, but finds it anyway.