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Fruit Vendor

Implemented

This design document has been completely implemented into Ephemeral Space. All information here should be present in-game.

Name: Fruit Vendor

Troupe: Crew

Description: Give people your delicious fruits.

Objectives: Make sure other players eat X (low) amount of fruits by the end of the round.

I'm the fruit vendor, which means I love giving fruits to the crew!

Concept

The fruit vendor is a mask that gives out fruit to people.

Abilities

Like the Arms Dealer, the fruit vendor can materialize a fruit from a hidden cache, once per some medium-length timeframe.

Gameplay

The fruit vendor acts as another kind of "soft-safe-check," much like the VIP. As a result, the interactions this mask creates are mostly similar, with the caveat that this mask can have subverted versions (neutral and chaotic fruit vendor) that change the viability of the fruits. This makes the completion of their objective more difficult then it otherwise would be, and introduces a new layer of humorous social deduction. Sure, maybe you can be confident that the fruit vendor isn't a traitor, but can you ever really trust their fruits?