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Citizen

Missing

This design document is currently completely unimplemented in Ephemeral Space.

You should not expect to find anything listed here in-game just yet.

Tracking issue:

Name: Citizen

Troupe: Crew

Description: Show people your citizenship card to prove your innocence in time of need.

Objectives: None.

No, look I'm innocent! See? That's my CITIZENSHIP card! I'm the citizen! I couldn't possibly be a bad guy, guys!

Concept

The citizen is a mask that starts with a citizenship card with their name on it. This card does nothing other then acting as a meta-confirmation that they're the citizen, as only the citizen can spawn with the card. They have no other special abilities or objectives.

Abilities

See above section.

Gameplay

The citizen acts as a sort of "soft-safe-check" and sets the stage for social intruige relating to its card. For example, the citizen might use their card to confirm their innocence at a crucial time.... or maybe, someone's stolen the citizen's card and is trying to use it to do the same, which acts as a seed for further social intruige.